;____________________::meddling1's UBER MOD OBELISK APACHE/BOT/MONEY/WEAPON/VISCEROID/TANK DROP MOD::____________________________________________

; Available Cinematic Script Commands
;
; time/frame	Create_Object,	id (slot), preset_name, x, y, z, facing, animation
; id can be -1 to mean do not store this object, and do not destroy
; 0 Create_Object, 0, .44 Magnum, 0, 0, 0, 180, "Human.jump"
;
; time/frame	Destroy_Object, id (slot)
; 0 Destroy_Object, 0
;
; time/frame	Play_Animation, id (slot), animation_name, looping, sub_obj_name
; 0 Play_Animation, 0, "Human.Jump", false
;
; time/frame	Control_Camera,	id ( slot )
; use id -1 for disabling control;
; note this will also disable star control and disbale the hud
; 0 Control_Camera,	0
;
;_________________________________________

;*******************  CHEAT SHEET ******************************

;Start frame	create_object	slot number	model	x,y,z,facing	animation name( model*hierarchy*.anim )
;Start frame	Play_Animation 	slot number	anim name ( model*hierarchy*.anim )	looping		Sub Object
;Start frame	Play_Audio	wave filename	slot number	bone name
;								* no slot # / bone name = 2D Audio
;0= NO LOOP ( kills object when finshed )	1= LOOP

;************************* CNC MODE: NOD AIRSTRIP DROPOFF  ************************

;CREATE ::OBELISK APACHE::
-1	Create_Object,		1, "V_NOD_cargop_sm"			
-1	Play_Animation,		1, "V_NOD_cargop_sm.M_cargo-drop_sm", 0
-1	Play_Audio,		"C130_IDLE_02", 1, "Cargo"
-360	Destroy_Object,		1

-1	Attach_To_Bone,		3, 1, "Cargo"
-180	Attach_To_Bone,		3, -1, "Cargo"
-900	Attach_Script,		3, "M02_PLAYER_VEHICLE", ""

-1	Create_Object,		1, "V_NOD_cargop_sm"			
-1	Play_Animation,		1, "V_NOD_cargop_sm.M_cargo-drop_sm", 0
-1	Play_Audio,		"C130_IDLE_02", 1, "Cargo"
-360	Destroy_Object,		1


-1	Attach_To_Bone,		3, 1, "Cargo"
-180	Attach_To_Bone,		3, -1, "Cargo"
-900	Attach_Script,		3, "M02_PLAYER_VEHICLE", ""


-300 	Create_Real_Object,         12, "CnC_nod_apache"
-320	Attach_Script,		12, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-320 Attach_Script,           12, "M08_Enable_Stealth", "1"

-400 	Create_Real_Object,	9, "cnc_nod_apache"
-400	Attach_Script,		9, "m00_disable_Physical_collision_JDG"
-400	Attach_Script,		9, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-400 Attach_Script,           9, "M08_Enable_Stealth", "1"
-400	Create_Real_object,	10, "cnc_nod_apache"
-440	Destroy_Object,		10
-440	Destroy_Object,		12

;CREATE ::WEAPON ATTACHMENTS::
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RamjetRife_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RepairGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_Pistol_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_RepairGun_ai"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","CnC_POW_IonCannonBeacon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","CnC_POW_Nuclear_Missle_Beacon"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","CnC_POW_IonCannonBeacon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","CnC_POW_Nuclear_Missle_Beacon"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","CnC_POW_IonCannonBeacon_Player"
-300    Attach_Script,          12, "M00_GrantPowerup_Created","CnC_POW_Nuclear_Missle_Beacon"

;CREATE ::WEAPON ATTACHMENTS::
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RamjetRife_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RepairGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_Pistol_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_RepairGun_ai"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","CnC_POW_IonCannonBeacon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","CnC_POW_Nuclear_Missle_Beacon"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","CnC_POW_IonCannonBeacon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","CnC_POW_Nuclear_Missle_Beacon"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","CnC_POW_IonCannonBeacon_Player"
-300    Attach_Script,          9, "M00_GrantPowerup_Created","CnC_POW_Nuclear_Missle_Beacon"

;CREATE ::WEAPON ATTACHMENTS::
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_SniperRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RamjetRife_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RamjetRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_AutomaticRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_TiberiumFlechetteGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_TiberiumAutoRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RocketLauncher_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_VoltAutoRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RepairGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_Pistol_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_PersonalIonCannon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RailGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_ChainGun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_LaserChaingun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_LaserRifle_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_FlameThrower_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_RepairGun_ai"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","POW_Shotgun_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","CnC_POW_IonCannonBeacon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","CnC_POW_Nuclear_Missle_Beacon"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","CnC_POW_IonCannonBeacon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","CnC_POW_Nuclear_Missle_Beacon"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","CnC_POW_IonCannonBeacon_Player"
-300    Attach_Script,          10, "M00_GrantPowerup_Created","CnC_POW_Nuclear_Missle_Beacon"

;CREATE ::OBELISK::
-900	Create_Real_Object,	11, "MX0_Nod_Obelisk",9
-900	Attach_Script,		11, "mx0_obelisk_weapon_dls"
-1000	Attach_Script,		11, "M05_Nod_Gun_Emplacement"
-1000	Create_Real_Object,	11, "MX0_Nod_Obelisk",9
-1000	Attach_Script,		11, "mx0_obelisk_weapon_dls"
-1000	Attach_Script,		11, "M05_Nod_Gun_Emplacement"
-1100	Create_Real_Object,	11, "MX0_Nod_Obelisk",9
-1100	Attach_Script,		11, "mx0_obelisk_weapon_dls"
-1100	Attach_Script,		11, "M05_Nod_Gun_Emplacement"
-1200	Create_Real_Object,	11, "MX0_Nod_Obelisk",9
-1200	Attach_Script,		11, "mx0_obelisk_weapon_dls"
-1200	Attach_Script,		11, "M05_Nod_Gun_Emplacement"
-1300	Create_Real_Object,	11, "MX0_Nod_Obelisk",9
-1300	Attach_Script,		11, "mx0_obelisk_weapon_dls"
-1400	Attach_Script,		11, "M05_Nod_Gun_Emplacement"
-1400	Create_Real_Object,	11, "MX0_Nod_Obelisk",9
-1400	Attach_Script,		11, "mx0_obelisk_weapon_dls"
-1400	Attach_Script,		11, "M05_Nod_Gun_Emplacement"
-1500	Create_Real_Object,	11, "MX0_Nod_Obelisk",9
-1500	Attach_Script,		11, "mx0_obelisk_weapon_dls"
-1500	Attach_Script,		11, "M05_Nod_Gun_Emplacement"
-1600	Create_Real_Object,	11, "MX0_Nod_Obelisk",9
-1600	Attach_Script,		11, "mx0_obelisk_weapon_dls"
-1600	Attach_Script,		11, "M05_Nod_Gun_Emplacement"
-1700	Create_Real_Object,	11, "MX0_Nod_Obelisk",9
-1700	Attach_Script,		11, "mx0_obelisk_weapon_dls"
-1700	Attach_Script,		11, "M05_Nod_Gun_Emplacement"
-1800	Create_Real_Object,	11, "MX0_Nod_Obelisk",9
-1800	Attach_Script,		11, "mx0_obelisk_weapon_dls"
-1800	Attach_Script,		11, "M05_Nod_Gun_Emplacement"

;CREATE ::AGT::
-1900   Create_Real_Object, 8, "MX0_Gdi_AGT",9
-1900   Attach_Script,      8, "mx0_AGT_weapon_dls"
-2000   Attach_Script,      8, "M05_Gdi_Gun_Emplacement"
-2000   Create_Real_Object, 8, "MX0_Gdi_AGT",9
-2000   Attach_Script,      8, "mx0_AGT_weapon_dls"
-2000   Attach_Script,      8, "M05_Gdi_Gun_Emplacement"
-2100   Create_Real_Object, 8, "MX0_Gdi_AGT",9
-2100   Attach_Script,      8, "mx0_AGT_weapon_dls"
-2100   Attach_Script,      8, "M05_Gdi_Gun_Emplacement"
-2200   Create_Real_Object, 8, "MX0_Gdi_AGT",9
-2200   Attach_Script,      8, "mx0_AGT_weapon_dls"
-2200   Attach_Script,      8, "M05_Gdi_Gun_Emplacement"
-2300   Create_Real_Object, 8, "MX0_Gdi_AGT",9
-2300   Attach_Script,      8, "mx0_AGT_weapon_dls"
-2400   Attach_Script,      8, "M05_Gdi_Gun_Emplacement"
-2400   Create_Real_Object, 8, "MX0_Gdi_AGT",9
-2400   Attach_Script,      8, "mx0_AGT_weapon_dls"
-2400   Attach_Script,      8, "M05_Gdi_Gun_Emplacement"
-2500   Create_Real_Object, 8, "MX0_Gdi_AGT",9
-2500   Attach_Script,      8, "mx0_AGT_weapon_dls"
-2500   Attach_Script,      8, "M05_Gdi_Gun_Emplacement"
-2600   Create_Real_Object, 8, "MX0_Gdi_AGT",9
-2600   Attach_Script,      8, "mx0_AGT_weapon_dls"
-2600   Attach_Script,      8, "M05_Gdi_Gun_Emplacement"
-2700   Create_Real_Object, 8, "MX0_Gdi_AGT",9
-2700   Attach_Script,      8, "mx0_AGT_weapon_dls"
-2700   Attach_Script,      8, "M05_Gdi_Gun_Emplacement"
-2800   Create_Real_Object, 8, "MX0_Gdi_AGT",9
-2800   Attach_Script,      8, "mx0_AGT_weapon_dls"
-2800   Attach_Script,      8, "M05_Gdi_Gun_Emplacement"


;CREATE ::MUTANTS::
-560 Create_Real_Object, 		12, "visceroid", 9
-560	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-560	Attach_script,		12, "M00_No_Falling_Damage_DME"

-590 Create_Real_Object, 		12, "visceroid", 9
-590	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-590	Attach_script,		12, "M00_No_Falling_Damage_DME"

-610 Create_Real_Object, 		12, "visceroid", 9
-610	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-610	Attach_script,		12, "M00_No_Falling_Damage_DME"

-640 Create_Real_Object, 		12, "visceroid", 9
-640	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-640	Attach_script,		12, "M00_No_Falling_Damage_DME"

-670 Create_Real_Object, 		12, "visceroid", 9
-670	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-670	Attach_script,		12, "M00_No_Falling_Damage_DME"

-700 Create_Real_Object, 	           12, "visceroid", 9
-700	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-700	Attach_script,		12, "M00_No_Falling_Damage_DME"

-730 Create_Real_Object, 	           12, "visceroid", 9
-730	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-730	Attach_script,		12, "M00_No_Falling_Damage_DME"

-760 Create_Real_Object, 	           12, "visceroid", 9
-760	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-760	Attach_script,		12, "M00_No_Falling_Damage_DME"

-800 Create_Real_Object, 	           12, "visceroid", 9
-800	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-800	Attach_script,		12, "M00_No_Falling_Damage_DME"

-830 Create_Real_Object, 	           12, "visceroid", 9
-830	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-830	Attach_script,		12, "M00_No_Falling_Damage_DME"

-860 Create_Real_Object, 	           12, "visceroid", 9
-860	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-860	Attach_script,		12, "M00_No_Falling_Damage_DME"

-900 Create_Real_Object, 	           12, "visceroid", 9
-900	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-900	Attach_script,		12, "M00_No_Falling_Damage_DME"

-930 Create_Real_Object, 	           12, "visceroid", 9
-930	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-930	Attach_script,		12, "M00_No_Falling_Damage_DME"

-960 Create_Real_Object, 	           12, "visceroid", 9
-960	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-960	Attach_script,		12, "M00_No_Falling_Damage_DME"

-1000 Create_Real_Object,          	12, "visceroid", 9
-1000	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1000	Attach_script,		12, "M00_No_Falling_Damage_DME"

-1030 Create_Real_Object, 	           12, "visceroid", 9
-1030	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1030	Attach_script,		12, "M00_No_Falling_Damage_DME"

-1060 Create_Real_Object, 	           12, "visceroid", 9
-1060	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1060	Attach_script,		12, "M00_No_Falling_Damage_DME"

-1100 Create_Real_Object, 	           12, "visceroid", 9
-1100	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1100	Attach_script,		12, "M00_No_Falling_Damage_DME"

-1130 Create_Real_Object,           	12, "visceroid", 9
-1130	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1130	Attach_script,		12, "M00_No_Falling_Damage_DME"

-1160 Create_Real_Object, 	           12, "visceroid", 9
-1160	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1160	Attach_script,		12, "M00_No_Falling_Damage_DME"

-1200 Create_Real_Object,        	12, "visceroid", 9
-1200	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1200	Attach_script,		12, "M00_No_Falling_Damage_DME"

-1230 Create_Real_Object, 	           12, "visceroid", 9
-1230	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1230	Attach_script,		12, "M00_No_Falling_Damage_DME"

-1260 Create_Real_Object, 	           12, "visceroid", 9
-1260	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1260	Attach_script,		12, "M00_No_Falling_Damage_DME"

-1300 Create_Real_Object,        	12, "visceroid", 9
-1300	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1300	Attach_script,		12, "M00_No_Falling_Damage_DME"

-1330 Create_Real_Object, 	           12, "visceroid", 9
-1330	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1330	Attach_script,		12, "M00_No_Falling_Damage_DME"
-1330	Attach_script,		12, "M05_Park_Unit"

-1360 Create_Real_Object, 	           12, "CnC_GDI_Mutant_1Off_Acolyte", 9
-1360	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1360	Attach_script,		12, "M00_No_Falling_Damage_DME"
-1360	Attach_script,		12, "M05_Nod_Gun_Emplacement"

-1400 Create_Real_Object,        	12, "CnC_GDI_Mutant_2SF_Templar", 9
-1400	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1400	Attach_script,		12, "M00_No_Falling_Damage_DME"
-1400	Attach_script,		12, "M05_Nod_Gun_Emplacement"

-1430 Create_Real_Object, 	           12, "CnC_GDI_Mutant_0_Mutant", 9
-1430	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1430	Attach_script,		12, "M00_No_Falling_Damage_DME"
-1430	Attach_script,		12, "M05_Nod_Gun_Emplacement"

-1460 Create_Real_Object,        	12, "CnC_GDI_Mutant_2SF_Templar", 9
-1460	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1460	Attach_script,		12, "M00_No_Falling_Damage_DME"
-1460	Attach_script,		12, "M05_Nod_Gun_Emplacement"

-1500 Create_Real_Object,        	12, "CnC_GDI_Mutant_2SF_Templar", 9
-1500	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1500	Attach_script,		12, "M00_No_Falling_Damage_DME"
-1500	Attach_script,		12, "M05_Nod_Gun_Emplacement"

-1530 Create_Real_Object,        	12, "CnC_GDI_Mutant_2SF_Templar", 9
-1530	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1530	Attach_script,		12, "M00_No_Falling_Damage_DME"
-1530	Attach_script,		12, "M05_Nod_Gun_Emplacement"

-1560 Create_Real_Object,        	12, "CnC_GDI_Mutant_2SF_Templar", 9
-1560	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1560	Attach_script,		12, "M00_No_Falling_Damage_DME"
-1560	Attach_script,		12, "M05_Nod_Gun_Emplacement"

-1600 Create_Real_Object,        	12, "CnC_GDI_Mutant_2SF_Templar", 9
-1600	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1600	Attach_script,		12, "M00_No_Falling_Damage_DME"
-1600	Attach_script,		12, "M05_Nod_Gun_Emplacement"

-1630 Create_Real_Object,        	12, "CnC_GDI_Mutant_2SF_Templar", 9
-1630	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1630	Attach_script,		12, "M00_No_Falling_Damage_DME"
-1630	Attach_script,		12, "M05_Nod_Gun_Emplacement"

-1660 Create_Real_Object,        	12, "CnC_GDI_Mutant_2SF_Templar", 9
-1660	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1660	Attach_script,		12, "M00_No_Falling_Damage_DME"
-1660	Attach_script,		12, "M05_Nod_Gun_Emplacement"

-1700 Create_Real_Object,        	12, "CnC_GDI_Mutant_2SF_Templar", 9
-1700	Attach_script,		12, "M01_Hunt_The_Player_JDG"
-1700	Attach_script,		12, "M00_No_Falling_Damage_DME"
-1700	Attach_script,		12, "M05_Nod_Gun_Emplacement"

;CREATE ::NOD INFANTRY BOTS::
-1800    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-1800    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-1800    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-1800    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-1800   Attach_Script,          5, "M06_Thunder_Unit", ""
-1800 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-1800 Attach_Script,           5, "M08_Enable_Stealth", "1"

-1825    Create_Real_Object,     5, "CnC_Nod_FlameThrower_3Boss", 9,
-1825    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-1825    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-1825    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-1825   Attach_Script,          5, "M06_Thunder_Unit", ""
-1825 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-1825 Attach_Script,           5, "M08_Enable_Stealth", "1"

-1850    Create_Real_Object,     5, "CnC_Nod_Minigunner_2SF", 9,
-1850    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-1850    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-1850    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-1850   Attach_Script,          5, "M06_Thunder_Unit", ""
-1850 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-1850 Attach_Script,           5, "M08_Enable_Stealth", "1"

-1875    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-1875    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-1875    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-1875    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-1875    Attach_Script,          5, "M06_Thunder_Unit", ""
-1875 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-1875 Attach_Script,           5, "M08_Enable_Stealth", "1"

-1900    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_ALT2", 9,
-1900    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-1900    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-1900    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-1900   Attach_Script,          5, "M06_Thunder_Unit", ""
-1900 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-1900 Attach_Script,           5, "M08_Enable_Stealth", "1"

-1925    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_ALT2", 9,
-1925    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-1925    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-1925    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-1925   Attach_Script,          5, "M06_Thunder_Unit", ""
-1925 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-1925 Attach_Script,           5, "M08_Enable_Stealth", "1"

-1950    Create_Real_Object,     5, "CnC_Nod_Minigunner_2SF", 9,
-1950    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-1950    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-1950    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-1950   Attach_Script,          5, "M06_Thunder_Unit", ""
-1950 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-1950 Attach_Script,           5, "M08_Enable_Stealth", "1"

-1975    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_1", 9,
-1975    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-1975    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-1975    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-1975   Attach_Script,          5, "M06_Thunder_Unit", ""
-1975 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-1975 Attach_Script,           5, "M08_Enable_Stealth", "1"

-2000    Create_Real_Object,     5, "CnC_Nod_FlameThrower_3Boss", 9,
-2000    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2000    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2000    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2000  Attach_Script,          5, "M06_Thunder_Unit", ""
-2000 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2000 Attach_Script,           5, "M08_Enable_Stealth", "1"

-2025    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_1", 9,
-2025    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2025    Attach_Script,          5, "M01_Hunt_The_Player_JDG
-2025    Attach_Script,          5, "M05_Nod_Gun_Emplacement""
-2025   Attach_Script,          5, "M06_Thunder_Unit", ""
-2025 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2025 Attach_Script,           5, "M08_Enable_Stealth", "1"

-2050    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2050    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2050    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2050    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2050   Attach_Script,          5, "M06_Thunder_Unit", ""
-2050 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2050 Attach_Script,           5, "M08_Enable_Stealth", "1"

-2075    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_ALT2", 9,
-2075    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2075    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2075    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2075    Attach_Script,          5, "M06_Thunder_Unit", ""
-2075 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2075 Attach_Script,           5, "M08_Enable_Stealth", "1"

-2100    Create_Real_Object,     5, "CnC_Nod_Minigunner_2SF", 9,
-2100    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2100    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2100    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2100   Attach_Script,          5, "M06_Thunder_Unit", ""
-2101 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2100 Attach_Script,           5, "M08_Enable_Stealth", "1"

-2125    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2125    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2125    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2125    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2125    Attach_Script,          5, "M06_Thunder_Unit", ""
-2125 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2125 Attach_Script,           5, "M08_Enable_Stealth", "1"

-2150    Create_Real_Object,     5, "CnC_Nod_FlameThrower_3Boss", 9,
-2150    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2150    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2150    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2150    Attach_Script,          5, "M06_Thunder_Unit", ""
-2150 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2150 Attach_Script,           5, "M08_Enable_Stealth", "1"

;CREATE ::INVISIBLE BOTS::
-2200    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2200    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2200    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2200    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2200   Attach_Script,          5, "M06_Thunder_Unit", ""
-2200 Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2200    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2225    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2225    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2225    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2225    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2225    Attach_Script,          5, "M06_Thunder_Unit", ""
-2225    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2225    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2250    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2250    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2250    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2250    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2250    Attach_Script,          5, "M06_Thunder_Unit", ""
-2250    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2250    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2275    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2275    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2275    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2275    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2275    Attach_Script,          5, "M06_Thunder_Unit", ""
-2275    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2275    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2300    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2300    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2300    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2300    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2300    Attach_Script,          5, "M06_Thunder_Unit", ""
-2300    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2300    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2325    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2325    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2325    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2325    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2325    Attach_Script,          5, "M06_Thunder_Unit", ""
-2325    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2325    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2350    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2350    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2350    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2350    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2350    Attach_Script,          5, "M06_Thunder_Unit", ""
-2350    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2350    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2375    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2375    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2375    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2375    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2375    Attach_Script,          5, "M06_Thunder_Unit", ""
-2375    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2375    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2400    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2400    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2400    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2400    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2400    Attach_Script,          5, "M06_Thunder_Unit", ""
-2400    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2400    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2425    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2425    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2425    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2425    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2425    Attach_Script,          5, "M06_Thunder_Unit", ""
-2425    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2425    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2450    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2450    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2450    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2450    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2450    Attach_Script,          5, "M06_Thunder_Unit", ""
-2450    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2450    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2475    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2475    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2475    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2475    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2475    Attach_Script,          5, "M06_Thunder_Unit", ""
-2475    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2475    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2500    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2500    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2500    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2500    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2500    Attach_Script,          5, "M06_Thunder_Unit", ""
-2500    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2500    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2525    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2525    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2525    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2525    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2525    Attach_Script,          5, "M06_Thunder_Unit", ""
-2525    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2525    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2550    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2550    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2550    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2550    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2550    Attach_Script,          5, "M06_Thunder_Unit", ""
-2550    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"
-2550    Attach_Script,          5, "Mx0_Obelisk_Weapon_DLS"

-2600    Create_Real_Object,     5, "CnC_Nod_RocketSoldier_3Boss_Secret2", 9,
-2600    Attach_Script,          5, "M00_No_Falling_Damage_DME"
-2600    Attach_Script,          5, "M01_Hunt_The_Player_JDG"
-2600    Attach_Script,          5, "M05_Nod_Gun_Emplacement"
-2600    Attach_Script,          5, "M06_Thunder_Unit", ""
-2600    Attach_Script,  5, "M00_Damage_Modifier_DME", "0,1,1,0,0"

;DROP TANK BOTS
-2700 Create_Real_Object,        12, "CnC_Nod_Flame_Tank", 9
-2700    Attach_script,      12, "M05_NOD_gun_emplacement"
-2700    Attach_script,      12, "M00_No_Falling_Damage_DME"
-2700 Attach_Script,           12, "M08_Enable_Stealth", "1"
-2300    Attach_Script,          4, "M06_Thunder_Unit", ""

-2730 Create_Real_Object,        12, "CnC_Nod_Light_Tank", 9
-2730    Attach_script,      12, "M05_NOD_gun_emplacement"
-2730    Attach_script,      12, "M00_No_Falling_Damage_DME"
-2730 Attach_Script,           12, "M08_Enable_Stealth", "1"

-2760 Create_Real_Object,        12, "CnC_Nod_APC", 9
-2760    Attach_script,      12, "M05_NOD_gun_emplacement"
-2760    Attach_script,      12, "M00_No_Falling_Damage_DME"
-2760 Attach_Script,           12, "M08_Enable_Stealth", "1"

-2790 Create_Real_Object,        12, "CnC_Nod_Mobile_Artillery", 9
-2790    Attach_script,      12, "M01_Hunt_The_Player_JDG"
-2790    Attach_script,      12, "M00_No_Falling_Damage_DME"
-2790 Attach_Script,           12, "M08_Enable_Stealth", "1"

-2810 Create_Real_Object,        12, "CnC_Nod_Stealth_Tank", 9
-2810    Attach_script,      12, "M05_NOD_gun_emplacement"
-2810    Attach_script,      12, "M00_No_Falling_Damage_DME"
-2810 Attach_Script,           12, "M08_Enable_Stealth", "1"

-2840 Create_Real_Object,        12, "CnC_Nod_Flame_Tank", 9
-2990   Attach_script,      12, "M05_NOD_gun_emplacement"
-2840    Attach_script,      12, "M00_No_Falling_Damage_DME"
-2840 Attach_Script,           12, "M08_Enable_Stealth", "1"

-2870 Create_Real_Object,        12, "CnC_Nod_Light_Tank", 9
-2870    Attach_script,      12, "M05_NOD_gun_emplacement"
-2870    Attach_script,      12, "M00_No_Falling_Damage_DME"
-2870 Attach_Script,           12, "M08_Enable_Stealth", "1"

-2900 Create_Real_Object,   12, "CnC_Nod_APC", 9
-2900   Attach_script,      12, "M05_NOD_gun_emplacement"
-2900   Attach_script,      12, "M00_No_Falling_Damage_DME"
-2900 Attach_Script,           12, "M08_Enable_Stealth", "1"

-2930 Create_Real_Object,   12, "CnC_Nod_Mobile_Artillery", 9
-2930   Attach_script,      12, "M05_NOD_gun_emplacement"
-2930   Attach_script,      12, "M00_No_Falling_Damage_DME"
-2930 Attach_Script,           12, "M08_Enable_Stealth", "1"

-2960 Create_Real_Object,   12, "CnC_Nod_Stealth_Tank", 9
-2960   Attach_script,      12, "M05_NOD_gun_emplacement"
-2960   Attach_script,      12, "M00_No_Falling_Damage_DME"
-2960 Attach_Script,           12, "M08_Enable_Stealth", "1"

-2990 Create_Real_Object,   12, "CnC_Nod_Flame_Tank", 9
-2990   Attach_script,      12, "M05_NOD_gun_emplacement"
-2990   Attach_script,      12, "M00_No_Falling_Damage_DME"
-2990 Attach_Script,           12, "M08_Enable_Stealth", "1"

-3020 Create_Real_Object,   12, "CnC_Nod_Light_Tank", 9
-3020   Attach_script,      12, "M05_NOD_gun_emplacement"
-3020   Attach_script,      12, "M00_No_Falling_Damage_DME"
-3020 Attach_Script,           12, "M08_Enable_Stealth", "1"

-3050 Create_Real_Object,   12, "CnC_Nod_APC", 9
-3050   Attach_script,      12, "M05_NOD_gun_emplacement"
-3050   Attach_script,      12, "M00_No_Falling_Damage_DME"
-3050 Attach_Script,           12, "M08_Enable_Stealth", "1"

-3080 Create_Real_Object,   12, "CnC_Nod_Mobile_Artillery", 9
-3080   Attach_script,      12, "M05_NOD_gun_emplacement"
-3080   Attach_script,      12, "M00_No_Falling_Damage_DME"
-3080 Attach_Script,           12, "M08_Enable_Stealth", "1"

-3110 Create_Real_Object,   12, "CnC_Nod_Stealth_Tank", 9
-3110   Attach_script,      12, "M05_NOD_gun_emplacement"
-3110   Attach_script,      12, "M00_No_Falling_Damage_DME"
-3110 Attach_Script,           12, "M08_Enable_Stealth", "1"

-3140 Create_Real_Object,   12, "CnC_Nod_Flame_Tank", 9
-3140   Attach_script,      12, "M05_NOD_gun_emplacement"
-3140   Attach_script,      12, "M00_No_Falling_Damage_DME"
-3140 Attach_Script,           12, "M08_Enable_Stealth", "1"

-3170 Create_Real_Object,   12, "CnC_Nod_Light_Tank", 9
-3170   Attach_script,      12, "M05_NOD_gun_emplacement"
-3170   Attach_script,      12, "M00_No_Falling_Damage_DME"
-3170 Attach_Script,           12, "M08_Enable_Stealth", "1"

-3210 Create_Real_Object,   12, "CnC_Nod_APC", 9
-3210   Attach_script,      12, "M05_NOD_gun_emplacement"
-3210   Attach_script,      12, "M00_No_Falling_Damage_DME"
-3210 Attach_Script,           12, "M08_Enable_Stealth", "1"

-3240 Create_Real_Object,   12, "CnC_Nod_Mobile_Artillery", 9
-3240   Attach_script,      12, "M05_NOD_gun_emplacement"
-3240   Attach_script,      12, "M00_No_Falling_Damage_DME"
-3240 Attach_Script,           12, "M08_Enable_Stealth", "1"

-3270 Create_Real_Object,   12, "CnC_Nod_Flame_Tank", 9
-3270   Attach_script,      12, "M05_NOD_gun_emplacement"
-3270   Attach_script,      12, "M00_No_Falling_Damage_DME"
-3270 Attach_Script,           12, "M08_Enable_Stealth", "1"

-3310 Create_Real_Object,   12, "CnC_Nod_Light_Tank", 9
-3310   Attach_script,      12, "M05_NOD_gun_emplacement"
-3310   Attach_script,      12, "M00_No_Falling_Damage_DME"
-3310 Attach_Script,           12, "M08_Enable_Stealth", "1"

-3340 Create_Real_Object,   12, "CnC_Nod_APC", 9
-3340   Attach_script,      12, "M05_NOD_gun_emplacement"
-3340   Attach_script,      12, "M00_No_Falling_Damage_DME"
-3340 Attach_Script,           12, "M08_Enable_Stealth", "1"

-3370 Create_Real_Object,   12, "CnC_Nod_Stealth_Tank", 9
-3370   Attach_script,      12, "M05_NOD_gun_emplacement"
-3370   Attach_script,      12, "M00_No_Falling_Damage_DME"
-3370 Attach_Script,           12, "M08_Enable_Stealth", "1"

-3400 Create_Real_Object,   12, "GDI_Mammoth_Tank_Player", 9
-3400   Attach_script,      12, "M05_NOD_gun_emplacement"
-3400   Attach_script,      12, "M00_No_Falling_Damage_DME"
-3400 Attach_Script,           12, "M08_Enable_Stealth", "1"

;CREATE ::ALL WEAPONS::
-300    Create_Real_Object,     4, "POW_SniperRifle_Player"
-300    Create_Real_Object,     4, "POW_Shotgun_Player"
-300    Create_Real_Object,     4, "POW_RocketLauncher_Player"
-300    Create_Real_Object,     4, "POW_MineRemote_Player"
-300    Create_Real_Object,     4, "POW_GrenadeLauncher_Player"
-300    Create_Real_Object,     4, "POW_Chaingun_Player"
-300    Create_Real_Object,     4, "POW_ChemSprayer_Player"
-300    Create_Real_Object,     4, "POW_Flamethrower_Player"
-300    Create_Real_Object,     4, "POW_RepairGun_Player"
-300    Create_Real_Object,     4, "POW_RepairGun_ai"
-300    Create_Real_Object,     4, "POW_LaserChaingun_Player"
-300    Create_Real_Object,     4, "POW_VoltAutoRifle_Player"
-300    Create_Real_Object,     4, "POW_RamjetRifle_Player"
-300    Create_Real_Object,     4, "POW_LaserRifle_Player"
-300    Create_Real_Object,     4, "POW_MineTimed_Player"
-300    Create_Real_Object,     4, "POW_MineProximity_Player"
-300    Create_Real_Object,     4, "POW_AutoRifle_Player"
-300    Create_Real_Object,     4, "POW_PersonalIonCannon_Player"
-300    Create_Real_Object,     4, "POW_TiberiumAutoRifle_Player"
-300    Create_Real_Object,     4, "POW_TiberiumFlechetteGun_Player"
-300    Create_Real_Object,     4, "POW_Railgun_Player"
-300    Create_Real_Object,     4, "POW_AutoRifle_Player_Nod"
-300    Create_Real_Object,     4, "POW_Chaingun_Player_Nod"
-300    Create_Real_Object,     4, "POW_SniperRifle_Player_Nod"
-300    Create_Real_Object,     4, "CnC_POW_Armor_Max"
-300    Create_Real_Object,     4, "CnC_POW_Health_Max"
-155	Create_Real_Object,	10, "POW_Medal_Health", 7, "Box02"
-155	Create_Real_Object,	10, "POW_Shotgun_Player" 
-155	Create_Real_Object,	10, "POW_Chaingun_Player"
-155	Create_Real_Object,     10, "POW_FlameThrower_Player"
-155	Create_Real_Object,     10, "POW_GrenadeLauncher_Player"
-155	Create_Real_Object,     10, "POW_SniperRifle_Player"
-155	Create_Real_Object,     10, "POW_ChemSprayer_Player"
-155	Create_Real_Object,     10, "POW_TiberiumAutoRifle_Player"
-155	Create_Real_Object,     10, "POW_TiberiumFlechetteRifle_Player"
-155	Create_Real_Object,     10, "POW_RocketLauncher_Player"
-155	Create_Real_Object,     10, "POW_RamjetRifle_Player"
-155	Create_Real_Object,     10, "POW_RailGun_Player"
-155	Create_Real_Object,     10, "POW_PersonalIonCannon_Player"
-155	Create_Real_Object,     10, "POW_LaserRifle_Player"
-155	Create_Real_Object,     10, "POW_LaserChainGun_Player"
-155	Create_Real_Object,     10, "POW_VoltAutoRifle_Player"
-155	Create_Real_Object,     10, "POW_MineTimed_Player"
-155	Create_Real_Object,     10, "POW_MineProximity_Player"
-155	Create_Real_Object,     10, "POW_MineRemote_Player"
-155	Create_Real_Object,     10, "CnC_POW_IonCannonBeacon_Player"
-155	Create_Real_Object,     10, "CnC_POW_Nuclear_Missle_Beacon"
-155	Create_Real_Object,	10, "POW_Medal_Health", 7, "Box02"
-155	Create_Real_Object,	10, "POW_Shotgun_Player" 
-155	Create_Real_Object,	10, "POW_Chaingun_Player"
-155	Create_Real_Object,     10, "POW_FlameThrower_Player"
-155	Create_Real_Object,     10, "POW_GrenadeLauncher_Player"
-155	Create_Real_Object,     10, "POW_SniperRifle_Player"
-155	Create_Real_Object,     10, "POW_ChemSprayer_Player"
-155	Create_Real_Object,     10, "POW_TiberiumAutoRifle_Player"
-155	Create_Real_Object,     10, "POW_TiberiumFlechetteRifle_Player"
-155	Create_Real_Object,     10, "POW_RocketLauncher_Player"
-155	Create_Real_Object,     10, "POW_RamjetRifle_Player"
-155	Create_Real_Object,     10, "POW_RailGun_Player"
-155	Create_Real_Object,     10, "POW_PersonalIonCannon_Player"
-155	Create_Real_Object,     10, "POW_LaserRifle_Player"
-155	Create_Real_Object,     10, "POW_LaserChainGun_Player"
-155	Create_Real_Object,     10, "POW_VoltAutoRifle_Player"
-155	Create_Real_Object,     10, "POW_MineTimed_Player"
-155	Create_Real_Object,     10, "POW_MineProximity_Player"
-155	Create_Real_Object,     10, "POW_MineRemote_Player"
-155	Create_Real_Object,     10, "CnC_POW_IonCannonBeacon_Player"
-155	Create_Real_Object,     10, "CnC_POW_Nuclear_Missle_Beacon"
-155	Create_Real_Object,     10, "POW_VoltAutoRifle_Player"
-155	Create_Real_Object,     10, "POW_MineTimed_Player"
-155	Create_Real_Object,     10, "POW_MineProximity_Player"
-155	Create_Real_Object,     10, "POW_MineRemote_Player"
-155	Create_Real_Object,     10, "POW_VoltAutoRifle_Player"
-155	Create_Real_Object,     10, "POW_MineTimed_Player"
-155	Create_Real_Object,     10, "POW_MineProximity_Player"
-155	Create_Real_Object,     10, "POW_MineRemote_Player"
-155	Create_Real_Object,     10, "CnC_POW_IonCannonBeacon_Player"
-155	Create_Real_Object,     10, "CnC_POW_Nuclear_Missle_Beacon"
-155	Create_Real_Object,     10, "CnC_POW_IonCannonBeacon_Player"
-155	Create_Real_Object,     10, "CnC_POW_Nuclear_Missle_Beacon"

-1	Create_Real_Object,	11, "SignalFlare_Gold_Phys3", 1, "SPAWNER"

;CREATE ::LOTS OF MONEY::
-2001    Attach_Script,          7, "GTH_Credit_Trickle","250"